Subnautica 2 crafting — Fabricator and base building

Subnautica 2 Crafting Recipes

Every recipe from the Fabricator, Modification Station, and Vehicle Bay. Updated for Early Access 2026.

How Crafting Works in Subnautica 2

Subnautica 2 uses three main crafting stations, each unlocked at different points in the game. Understanding which station makes what — and how to unlock each one — is essential for smooth progression.

The Fabricator is your starting point. You have one from the moment you land. It handles everything from food and water to basic tools, raw material processing, and intermediate components like Wiring Kits and Computer Chips. The majority of your early game runs through the Fabricator.

The Modification Station comes later, unlocked via fragments in deeper wrecks. This is where your gear gets serious — O2 tank upgrades, Depth Modules Mk.1 through Mk.3, and advanced tools like the Sonic Resonator and Feedback Resonator that gate story progress. You cannot build a Modification Station until you have the blueprint and the right materials including Diamond and Lithium.

The Vehicle Bay is a large base module that lets you build and upgrade the Seamoth and Prawn Suit. It requires three blueprint fragments found in 200m+ wrecks. The vehicles it produces are the main way you push into the lategame — without them, depth progression stalls.

Station Unlock Priority

Fabricator

Available from start in lifepod

Modification Station

Fragments in wrecks at 150m+. Needs Diamond + Lithium to build.

Vehicle Bay

3 fragments in wrecks at 200m+. Needs Titanium Ingots + Power Cell.

Tip: Build a second Fabricator in your base as soon as possible. The lifepod one requires swimming back constantly. A base Fabricator next to your storage lockers cuts crafting time dramatically.

Materials Players Forget to Stock

Enameled Glass
Glass + Creature Enamel. Needed for Depth Modules and habitat windows.
Titanium Ingot
10× Titanium. Needed for vehicles, ingot-based recipes.
Plasteel Ingot
2× Ti Ingot + 2× Lithium. Needed for Depth Modules Mk.1–3.
Advanced Wiring Kit
Gold × 2, Silver × 2, Computer Chip. Needed for Feedback Resonator.

Fabricator

25 recipes

Materials

Silicone Rubber

+ Cave Sulfur ×1
Silicone Rubber ×2

Glass

+ Quartz ×2
Glass ×1

Enameled Glass

+ Glass ×1
+ Creature Enamel ×1
Enameled Glass ×1

Requires Creature Enamel — drops from armored fauna

Wiring Kit

+ Silver Ore ×1
+ Copper ×2
Wiring Kit ×1

Advanced Wiring Kit

+ Gold ×2
+ Silver ×2
+ Computer Chip ×1
Advanced Wiring Kit ×1

Computer Chip

+ Silver Ore ×1
+ Gold ×1
+ Copper ×2
Computer Chip ×1

Titanium Ingot

+ Titanium ×10
Titanium Ingot ×1

Required for vehicles and large base pieces

Plasteel Ingot

+ Titanium Ingot ×2
+ Lithium ×2
Plasteel Ingot ×1

Strong Acid

+ Necrolei Cyst ×2
+ Salt ×1
Strong Acid ×1

Requires Necrolei Cysts from deep biomes

Lubricant

+ Creepvine Seed Cluster ×2
Lubricant ×1

Fiber Mesh

+ Creepvine Sample ×2
Fiber Mesh ×1

Tools

Scanner

+ Titanium ×1
+ Battery ×1
Scanner ×1

Repair Tool

+ Silicone Rubber ×2
+ Cave Sulfur ×1
+ Titanium ×1
Repair Tool ×1

Requires 2× fragment scans first

Habitat Builder

+ Computer Chip ×1
+ Wiring Kit ×1
+ Battery ×1
Habitat Builder ×1

Knife

+ Titanium ×1
+ Silicone Rubber ×1
Knife ×1

Seaglide

+ Battery ×1
+ Lubricant ×1
+ Copper ×1
Seaglide ×1

Flashlight

+ Battery ×1
+ Glass ×1
Flashlight ×1

Propulsion Cannon

+ Wiring Kit ×1
+ Battery ×1
+ Titanium ×2
Propulsion Cannon ×1

Bioscanner

+ Silver Ore ×2
+ Computer Chip ×1
+ Battery ×1
Bioscanner ×1

Gear

Radiation Suit

+ Silicone Rubber ×2
+ Lead ×2
+ Fiber Mesh ×1
Radiation Suit ×1

Rebreather

+ Wiring Kit ×1
+ Silver ×1
Rebreather ×1

High Capacity O2 Tank

+ Titanium ×4
+ Glass ×2
High Cap. O2 Tank ×1

Survival

First Aid Kit

+ Cave Sulfur ×1
+ Salt ×1
First Aid Kit ×1

Nutrient Block

+ Table Coral Sample ×2
+ Coral Tube Sample ×1
Nutrient Block ×1

Bleach

+ Salt ×1
+ Coral Tube Sample ×1
Bleach ×1

Modification Station

6 recipes

Advanced Tools

Sonic Resonator

+ Conduit Crystal ×2
+ Wiring Kit ×1
+ Titanium ×1
Sonic Resonator ×1

Required to open Tadpole Pens and alien doors

Feedback Resonator

+ Sonic Resonator ×1
+ Conduit Crystal ×1
+ Adv. Wiring Kit ×1
Feedback Resonator ×1

Upgrades

Depth Module Mk.1

+ Plasteel Ingot ×1
+ Enameled Glass ×1
Depth Module Mk.1

Raises suit/vehicle depth limit to 300m

Depth Module Mk.2

+ Plasteel Ingot ×2
+ Kyanite ×1
Depth Module Mk.2

Raises limit to 500m — Kyanite from Inactive Lava Zone

Depth Module Mk.3

+ Plasteel Ingot ×3
+ Kyanite ×2
Depth Module Mk.3

Raises limit to 900m

Ultra High Cap. Tank

+ High Cap. O2 Tank ×1
+ Lithium ×1
Ultra High Cap. Tank ×1

Vehicle Bay

2 recipes

Vehicles

Seamoth

+ Titanium Ingot ×1
+ Power Cell ×1
+ Glass ×2
+ Lubricant ×1
Seamoth ×1

Prawn Suit

+ Plasteel Ingot ×2
+ Enameled Glass ×2
+ Diamond ×2
+ Lead ×2
Prawn Suit ×1